Tuesday, August 10, 2010
Tutorial: Overview Of The Foundry's New "CameraTracker" Plug-in – Part 1
In the AE Part 1 of this 3 Part Series we will learn about The Foundry's new CameraTracker, We'll look at how it can be used to extract 3d data from shots, which can assist us in placing 3D assets into scenes. Additionally, we'll cover how to use the AEtoC4D Script to export our 3D data to Cinema4D.
Learn More/Purchase The Foundry CameraTracker
Also, check out the tutorial at AE Tuts+ Overview Of The Foundry’s New “CameraTracker” Plug-in – Part 1 .
Here's the final result: